WORK HISTORY
Glory through Gaming
Founder & Game Director
2023–Present
- Designed and developed :
- Beat Vortex (rhythm-action Unity game)
- Quest of Honor (tactical tabletop battle arena)
- Focused on player-driven immersion through difficulty scaling, customizable themes, and diverse class systems.
- Organized playtests, structured design review cycles, and collaborative world-building sessions, gathering player feedback and applying iterative adjustments to refine mechanics and improve overall balance.
- Set up publishing pipelines:Steam store page, created community Discords, managing Twitter/Instagram branding, and building the studio website to support long-term community growth.
- Developing long-term strategy with game-specific websites and expanded marketing.
Parques Agency
Founder & Design Consultant
2020–Present
- Founded design consultancy delivering web design, UX, and branding solutions for small businesses and creatives across industries such as music, publishing, photography, and print.
- Designed and launched websites, applying UI/UX principles to improve usability and strengthen client branding.
- Guided brand strategy and visual identity for multiple launches, including logos, and marketing materials.
- Maintained long-term client relationships through ongoing design and UX support.
WEB DEVELOPER & DESIGNER
FREELANCEr
11/2022 - 10/2024
- Designed and developed websites for diverse clients, including small businesses and creatives, using platforms like WordPress and custom-built solutions.
- Conducted thorough research and competitive analysis to inform design decisions, ensuring websites are modern, user-friendly, and aligned with client objectives.
- Created custom branding materials and design systems, ensuring cohesive visual identity across websites and marketing assets.
- Collaborated directly with clients to manage project timelines, incorporate feedback, and deliver tailored digital solutions on time and within budget.
Beer Line Cleaning USA
Mahopac, NY
Office Manager
11/2022 - 12/2023
- Oversaw the scheduling and coordination of draft system cleanings and service calls, optimizing field personnel utilization and ensuring timely responses to client request.
- Acted as a primary point of contact for client inquiries, addressing their needs and nurturing positive client relationships through effective and professional communication.
- Collaborated closely with field technicians and management to facilitate smooth operations, including schedule management and service logistics.
- Maintained organized and accurate records related to clients, services, and financial transactions.
Igor Tulipanov
Remote
Animator
Contract • 03/2020 - 12/2021
• Used Autodesk Maya to replicate artist’s trademark character with full range of emotions and movement.
• Built upon existing character to develop animations and bring the artist’s paintings to life using Unity.
• Combined technical and artistic abilities to accomplish challenging animation objectives.
• Followed animation guidelines to maintain consistent flow, vision and style across complete story.
Graphics by Color Group
Hawthorne, NY
Independent Contractor
Contract • 02/2020 - 7/2023
- Assisting in the studio, taking on handyman tasks, carpentry, painting, and airbrushing.
- Redesigned their logo, updated their website, and offered business improvement recommendations.
- Developed a custom app for the owner, facilitating image collage creation and manipulation.
- Contributed to field installations as needed.
U.S. Naval War College
Newport, RI
Developer - Research Assistant
11/2017 - 12/2019
- Implemented agile workflows and strategy to complete the development of projects for the Naval War College.
- Continued work on contract from the U.S. Naval War College’s Center for Cyber Conflict Studies (C3S) to develop a game to be used as a training tool.
- Content of the project is classified.
- Skills Utilized:
Visual Studio, C#, Unity, Cyber Security Research, Game
Development, Design, and Asset management
Lead Programmer - Intern
07/2017 - 10/2017
- Continued development of the game from the contract
- Redesigned project to better fit needs of the client.
- As the needs of the project expanded, I took the initiative to take on the role of Lead Programmer.
- Collaborated with product management to design, build and test systems.
Project Manager - Contract
09/2016 - 06/2017
While a full time student at New England Institute of Technology, won the bid for a contract from the U.S. Naval War College’s Center for Cyber Conflict Studies (C3S) to develop a game to be used as a training tool.
Westchester Community College
Valhalla, NY
Peer Tutor
08/2011 - 09/2012
• Tutored two to three times a week after class for homework assistance.
• These sessions were requested by students to go over homework assignments, unpack material, and help them create and accomplish their undergraduate and career goals.
• My goals were to help them problem solve and grow as individuals and not be as intimidated by computer science and cybersecurity.